Ages is a canine and equine rpg that accepts all forms of canines that are probable to survive in the wild, ex: German Shepard, Wolf, Labrador, ext. And all species of horses that are probable in the wild, ponies, zebra, and other breed of horses.
The land of Ages is based of a forgotten land created by ancients creatures of the past who started a war between the first creatures who happened to find theses lands. Here in the lands of Ages alliances will grow, empires will rise, and they must fight, for their lives.
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welcome to
AGES The land of the forgotten
Conditions{{&&}}
The weather has struck and it is now mid summer and the temperature is on the rise. The humidity rises and fall making it very unstable this summer. Thunderstorms are seen almost every night in the Southern and Eastern Kingdom, up north the ice is melting dramatically causing mild flooding in the northern plains. The Western Kingdom is the only land that remain unaffected by the temperature, the weather here remains at a constant 70 degrees, why this is no one knows.
Breeding{{&&}} yes{{or}}no
Birthing{{&&}} no{{or}}yes
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All images are copyrighted to their original owner. The images used in the banner are copyrighted to myself or the manip, the horse, and wolf are from Flickr, and the gorgeous background is credited to Resurgere of DA. All characters are copyrighted to their owners, that includes the post they make with them, and images, please respect that.
The plot and design of this forum is copyrighted to Ages Admin who have done everything they can to help me. All codes used on this forum can be found at Socal, Slightly Insane and Proboards Support forum. Do not rip these codes from this site, please go find them yourself and do everything legally.
This board is where all members can keep track of the current and past plots of Ages. This is the past, the present, and the future of these lands, knowing that I trust that you will read this because it is rather important when it comes to this site.
This is where you post all your biographies for you characters, please follow the form inside, change the words however you want to, but please include all the information. You must wait to be accepted before you start to RP.
Leaving behind a character? Then post the stats here, it can be first come first serve, you can hold auditions if you want, your choice. All cannons and and important characters, positions and what not will be posted here as well
Keep track of your characters and their friends here. This is an optional board, but here you can keep track of all your characters in one thread. Instead of switching user names all the time. You can also use this to help you keep track of threads, enemies, lands friends and thoughts.
The Entwine is the dirt road that connects the hemisphere's together. Any creature can be found on this path, in almost any terrain, this path will lead through haunted woods, and open meadows; this path also leads you beside the ocean at some duration of the period. Though it is necessary to cross to reach the Trade Centre it can be dangerous.
THE GREAT WATERS The shore is a place of both peace and tranquility, and of the harsh fury of mother nature. The shore has soft sea grasses growing in the sand which makse a great place for prey to hide, and good vegitation to eat. The tempreature here is always mild in the day, and cool in the night. The soft storms can turn into deadly hurricanes in a hurry. Also, lately sharks have bee seen gathering off shores. No one knows for what or why, but they are still considered a dangerous threat.
The lost territory is a territory that is mostly seen as a thich forest with an ever expanding meadow in the center it often times changes its position on the globe , this is why no kingdom or official settlement has even been made in theses lands, however people who travel from one corner of the globe to another have been known to get lost, it is said one you are in these lands you can not escape until it returns to the place where entered them. The creatures in these lands have not been recorded, and therefore are still unknown.
THE SHRINE (1 sub-board) The shrine is a place of worship and prayer to those who are religious and belive in a higher diety than themselves. Here is were the ancient sprits of the past adorn you with precious gifts, although everything comes with a price. This is the place where the loners council resides, those who have banned against the the light and dark alliace these creatures are the closest thing to neutral that Ages has to offer, Perhaps one day they will have a kingdom of there own, untill then...
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{ { N O R T H E R N . H E M I S P H E R E } }
THE FOREST OF ETERNAL NIGHT The Forest of Eternal Night is the most northern land in all of Ages, it is a land consumed by large pine and bare trees. The bark however on the bare trees is a pale white, almost as if it were the snow it’s self. The leaves only bloom once a year during the warm season, mostly though they are dormant. The Sun only shines here for five hours most days making the lace very cold, and very dark, however here the moon shines with such brilliance it is almost equal to the light given by the sun, making this a very dark and cold, but a crystal clear paradise.
THE DARK KING [TITAN] OF THE WOLVES && HIS LEADING LADY [-----]
The most fertile land in the North, the Valley of Frost is made of a Mountian range fading in from the east that eventually merges into rolling hills and into the bottom which is the flat lands of the valley. For many creatures this place if a dream of fertile grass and clean air, for some if is a little bit to cold for personal taste. Wolves love it here, along with many other animals.
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{ { E A S T E R N . H E M I S P H E R E } }
THE SHANLIA MOUNTIANS The eastern mountain range is the largest mountain range in this realm. In theses lands there is a mixture of plateaus and cliffs, yet this land is mainly known for its labyrinth of caves. The caves are all connected and inside of some tunnels peer through to the top allowing light to come through, and some vegetation to grow. Nomadic people often come up here in search of rare foods, and other things.
THE LIGHT KING Fëanáro Ar-Feiniel OF THE EQUINES && HIS LEADING LADY [-----]
THE TAMARAK CLIFFS (2 sub-boards) Tamarack Cliffs are the lands directly above woods, these lands as stated from the name border the cliff that also borders the lower lands of the island. The Plateau goes on for miles, the grasses healthy from the creek that run through the land, that falls from the cliffs, into the great lake. The plateau itself is like a rolling plain. The grasses are like hay the water is fresh. Few oak trees resides near the creek, other than that, the days are hot, and the nights are cool, almost like a desert but not as dramatic. No, life still blossoms here. The rolling hills eventually merge into the mountains, and the beautiful view is lost. The only way down to the Lake is through the passage that leads both up and down the different lands of the region.
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{ { W E S T E R N . H E M I S P H E R E } }
AL HATAL DESERT The Al Hatal Desert reigns with it's mighty dunes in the west. Rolling hills of sand seemingly stretch forever into the horizon. The sun illuminates the land as a deep gold during the day, turning it into a barren wasteland of heat. Yet when the moon rules the heavens, temperatures drop dramatically, and this might be one of the most comfortable places to stay the night. There is little vegetation that grows here, shrubs and cactuses that hold barely any subtance. Yet these plants are the only source for water when the rains have not come for a long time. But when the rain fall is regular,then small streams appear between the dunes and form ponds between the highest dunes.
THE LIGHT KING [------] OF THE WOLVES && HIS LEADING LADY [-----]
Ivory sands stretch along the western coastline, the border between the land and the ocean. The waves that lap the shores are glass-like, so clear that you could see straight down to the sandy bottom. Yet it does not take long for the bottom to drop away, just a couple of yards from shore to the endless sapphire depths. These waters are quite dangerous to any horse not paying attention, especially whenever sharks decide to roam about. In this beautiful shoreline come dangers unexpected by many, and fatal to those who are unaware.
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{ { S O U T H E R N . K I N G D O M } }
TORRENS AURUM The golden torrent, also called Torrens Aurum, theses lands are fresh and fertile due to the near by lake. The grasses here are long and tall, but the most important geological feature is the However with the lack of mountains and protection from the elements this place has constant winds making the golden grasses flow like a raging river, sometimes during the raining season the Torrens Aurum will flood making it look as if it were a river of gold.
THE DARK LORD ANASTASIO OF THE EQUINES && THE LEADING LADY [-----]
Dominating the east region of the southern hemisphere are the Acerbus Marshes. This place is rather forboding and gloomy, unnaturally cold for the part of the world it is in. It's waters are dark, and what lay beneath them is quite mysterious. Trees are of an abundance, especially weeping willows, as are mnay types of moss and shrub. A main path of soggy ground winds through the marshes, but it branches off here and there to lead to dead ends. It would be quite easy to get lost here if you weren't careful.